Luxion KeyShot Pro 10.2.113 Crack & License Key {2021} Free Download

Luxion KeyShot Pro 10.2.113 Serial Key & Patch {2021} Latest Free Download

Luxion KeyShot Pro Crack & License Key {Updated} Free Download

Luxion KeyShot Pro 10.2.113 Patch is a standalone real-time and global ray finder program, which is used to create interactive 3D rendering, animation, and visuals. With a processor-based architecture, photorealistic rendering in real-time can be performed on Mac and PC, even on laptops, without the need for high-end graphics cards.

Luxion KeyShot Pro 10.2.113 Serial Key supports more 3D file formats than other rendering software, importing more than 25 different file types. It has a simple user interface with drag and drops hardware and environmental presets, interactive labels, texture mapping, physical lighting, animation, and more.

Luxion KeyShot Pro 10.2.113 Key Features:

  • CPU Rendering: Real-time ray tracing using all available physical and virtual CPU cores that scales linearly as more cores are added.
  • GPU Rendering: One-click switch to GPU mode for real-time ray tracing using all available NVIDIA RTX graphic cards.
  • Denoise: Deep learning noise removal on the Real-time View and render output for smoother results in less time.
  • Scientifically Accurate: Scientific accurate materials that represent properties like IOR, dispersion, and subsurface scattering.
  • Global Illumination: Indirect light bounces between 3D geometry and allows other geometry to be illuminated when under transparent materials.
  • Focused Caustics: Show how light is affected by your materials with real-world caustics immediately visible with a flip of a switch.
  • HDRI Lighting: Light your scenes quickly. Drag and drop a KeyShot HDRI environment into the scene and adjust as needed.
  • Physical Lighting: Add area, point, IES, or spotlights by applying a light material to any piece of model geometry.
  • Material Library: Over 700+ material presets from architectural, cloth, glass, and a gem to liquids, metals, plastic, and wood.
  • Texture Library: Access to textures for the bump, color, displacement, IES light profiles, OpenVDB, roughness, labels, and more.
  • Environment Library: More than 60 high-resolution HDRI environments or edit to create your own with Luxion KeyShot Pro 10.2.113 Crack.
  • Color Library: Enhance your materials by using industry-standard color libraries from Pantone and RAL, exclusively in KeyShot.
  • 3D Model Library: Add context and detail to your scene quickly using a wide variety of models with complete materials and textures.
  • Exclusive Content: Luxion KeyShot Pro 10.2.113 Serial Key includes exclusive content like Axalta Paints, Mold-Tech Textures, Sørensen Leathers, and Poliigon Textures.
  • KeyShot Cloud: Search and share KeyShot assets including materials, HDRIs, and backplates, and download to KeyShot.
  • Favorites: Make collections of your favorite materials, colors, environments, and textures for use in other scenes.
  • Procedural Textures: 2D and 3D procedural textures from cloth, mesh, and scratches to wood, gradient, camouflage, and occlusion.
  • Cutaway: Expose the inner workings of your design with dynamic cutaways, set what to exclude, and add animation.
  • Scattering Media: Add particle scattering like smoke and fog with density texture and VDB support or use to create interesting materials.
  • RealClothTM: A powerful, new material type that allows the creation and visualization of realistic woven materials.
  • Toon Shading: Create non-photorealistic renderings suited for technical documentation, patent drawings, and more.
  • Interactive Scene Tree: All parts, lights, cameras, and animations in one place, with live search, filtering, and grouping capabilities.
  • Interactive Labeling: Position labels on objects using their material definition or adopted from the properties of the underlying material.
  • Dynamic Texture Mapping: Map textures across bump, color, specular, and opacity channels for the ultimate real-world appearance.
  • Material Templates: Patented technology to set up templates to automatically assign materials to the imported models on import to KeyShot.
  • Rounded Edges: Turn sharp edges on an imported model into beautiful, small rounded edges and fillets with a simple slider.
  • Patterns: Create 100s or 1,000s of independent model instances without affecting file size, memory, or speed.
  • Image Styles: Create multiple image styles with tone mapping, curves, color adjustments, or layers. View in real-time or adjust after.
  • Unlimited Resolution: Unlimited real-time and render output resolution with presets for common sizes and custom resolution creation.
  • Camera Control: Simulate real-world camera behavior with different modes and controls applied in real-time to capture the perfect image.
  • Shift Lens: Use the shift lens to adjust your vertical edges or use a single click to adjust them automatically.
  • Walkthrough Mode: Set your eye height and turn on ground/collision detection to move through your scene.
  • Importers: Luxion KeyShot Pro 10.2.113 Keygen has the widest support for the direct import of over 20 native and neutral 3D file types.
  • Plugins: A direct connection between 3D modeling software and KeyShot with many including LiveLinking.
  • LiveLinking: Through select KeyShot plugins, keep your geometry changes updated in KeyShot without losing any work.
  • Network Rendering: (Add-on) Use your computer network to render your projects in a fraction of the time.
  • Studios: Set up your studios with any combination of cameras, environments, model sets, and materials.
  • Model Sets: Set up different variations of the models in your scene to show different model configurations or create color studies.
  • NURBS Rendering: For the ultimate quality and zero tessellation, Luxion KeyShot Pro Latest Version supports the import and render of NURBS data.
  • Geometry Editor: A secondary OpenGL viewport that allows camera path movement and geometry editing of the imported model.
  • Displacement: The Displace geometry shader allows you to create 3D textures for enhanced realism.
  • Bubbles: Bubbles can be added and configured to create everything from foam to fizz.
  • Flakes: Add any variety of flakes (square or spherical) inside your material or around it.
  • Fuzz: Add randomized, hair-like growth from the surface of any material, control length, density, and more.
  • Multi-Materials: Create multiple variations of your materials for quick color comparison or advanced colorway creation.
  • Configurator: Use your material, model, and camera variations to create unlimited configurations.
  • Stereoscopic View: Set up stereoscopic 3D viewing to view or work in 3D space with a VR Viewer or HMD.
  • Perspective Matching: Interactive perspective matching tool that allows you to align the object in the scene with the photographed objects.
  • HDRI Editor: Lighting presets and full HDRI control with light pins, blur, highlights, and the ability to enhance or create HDRIs.
  • Sun & Sky: Interactive Sun & Sky generation with date, time, and location, or place the sun where you need it in the HDRI.
  • Material Graph: Create advanced materials using KeyShot’s node-based editor to layer and animate materials and textures.
  • Scripting: Deeper functionality available through the Python scripting console to unleash the power of KeyShot.
  • Real-time Region Rendering: Select and concentrate your computer power to render small areas of your scene and see the results in real-time.
  • Render Passes: For more post-processing control, Luxion KeyShot Pro 10.2.113 Crack includes render passes, like a clown, depth, and normal pass.
  • Render Queue: Store all your scenes prepared through the day and process the entire batch when you’re ready.
  • 3D Export: Export your scene as OBJ, FBX, GLTF, or STL to use in other software, view online, or 3D print.
  • Part & Camera Animation: Patented animation system to create part and camera animation using real-time setup and playback of your animation.
  • Camera Path Animation: Create camera path animations by selecting existing views or dynamically creating the path in real-time.
  • Panorama Animation: Create first-person rotation animations with a click using the camera itself as the rotation pivot.
  • Curve Fade: Use a custom control curve to change between two colors, across a range of colors or change a material’s opacity over a specific duration.
  • Zoom Animation: The Zoom camera animation allows for the dynamic change of the camera’s field of view for more dramatic animations.
  • DOF Animation: Depth of Field animation allows for the dynamic change of the camera’s focus distance and F-stop values.
  • Camera Switch Events: Set up camera switch events in a single scene to quickly switch between multiple camera animations.
  • Motion Blur: Create real-time motion blur with quick settings to deliver the ultimate realism when displaying moving parts.

Luxion KeyShot Pro 10 New & Improved Features:

  • Awe-Inspiring Motion

KeyShot 10 gives you more movement for every idea with enhanced controls to create more sophisticated visuals and cutting-edge ease of use to keep you on the move.

  • Keyframe Animation

New keyframe animations bring a new level of control over your animation timeline with the ability to add and adjust keyframes exactly where you need them or record keyframe sequences to quickly create complex visuals.

  • Sun & Sky Day Arc Animation

KeyShot 10 Sun & Sky Day Arch Animation puts the sunlight in your hands. With the ability to directly adjust the date, start and end time, or apply a keyframe for more precise control, animating daylight for your scene has never been easier.

  • Environment Rotation Animation

You also have complete control over the speed of rotation. Whether it’s one of the many KeyShot environments or your own custom HDRI, add a new environment rotation animation to control how ambient light moves through your product.

  • Twist Camera Animation

Animating your product needs a little drama every now and then. KeyShot 10 adds the ability to animate your camera’s Twist settings for a smooth or dramatic effect as you like with angle and timing control.

  • Visual Reality

Now you have even more ways to experience your visuals with the new Smart Export that takes advantage of UV unlocking and KeyShot baking capabilities to prepare assets for AR, web, and color 3D printing workflows.

  • Smart Export – 3MF

When you need the most precise physical prototype, you start with the most precise digital prototype. With full support for transparent colors, textures, and materials, the shift from digital to physical is happening faster than ever.

  • Smart Export – GLB/glTF

Beautiful landscape interactions, fast-loading models, and the widest support in the industry. An open standard for web visuals directly from KeyShot. Visit this page on your mobile device to see the 3D models.

  • Smart Export – USDZ

When you need a rich 3D asset transfer or interactive mobile visualization experience. KeyShot provides USD, USDA, USDC, and USDZ exports which are perfect for AR export to Apple ARKit compatible applications. Visit this page on your mobile device to see the 3D models. (iOS 12 and above.)

  • Creative Capability

The right tool for the right job. Open KeyShot 10 and you’ll find new and improved tools to successfully illuminate and move ideas faster than ever.

  • Light Manager

KeyShot 10’s new Light Manager lets you control all of the stage lights from one place. The dockable panel allows you to select and adjust ambient lighting or control the visibility, color, wattage, and size of any physical light.

  • Light Gizmos

Whether you want to quickly explore lighting or make quick adjustments, KeyShot 10’s new lighting gadgets make it possible. From the live view or geometry view, just choose Spotlight, IES Light, or Point Light to adjust in different ways.

  • Move Tool

You never thought that a simple change like this could be so helpful. The KeyShot Move Tool has been completely redesigned to improve accessibility and allow you to place and edit it in real-time view or later.

  • Solo Mode

Select, activate the Solo mode. This new feature speeds up current workflows so that you can isolate and work on one or more sections without having to lock sections or disrupt other hierarchies of hidden sections.

  • Unmatched Realism

There are real photos and there is a KeyShot. New updates to KeyShot’s exclusive hardware capabilities bring an astonishing level of realism.

  • RealCloth 2.0

RealCloth introduces a level of realism that remains to be seen. RealCloth 2.0 takes it to the next level. These enhancements include 3D Ply for thread-like geometry and improved grain level details for the most realistic representation of the individual thread.

  • Improved Caustics

The caustics of KeyShot are always nice and very precise. Now in KeyShot 10, they converge faster for the CPU and GPU with less reliance on your scene size to deliver stunning results in less time.

  • Multiple Surface Scattering

Check some of the light’s reflection on a rough dielectric surface, before it is diffused again. Multiple scattering allows the conservation of light energy interacting with the coarse dielectric, which means it allows you to achieve a more realistic and physically sensitive appearance of such material.

  • Firefly Filter

KeyShot 10’s picture style offers special treatment for those who encourage lighting in their scene. Denoise now includes a Firefly Filter slider to quickly remove and smooth out unwanted light spots in your scene.

  • Improved Denoise

From smooth operators to subtle illuminators, the new update to KeyShot Denoise introduces albedo and normal information for consistent results between your real-time view and your render output with enhanced results with indoor mode.

  • Improved Toon Material

Just look at those thick, rich contour lines. The popular KeyShot Toon material now offers finer control over outline behavior to make it more consistent with line art illustration techniques.

  • Locked Camera Mapping

Place the texture by projecting the image onto your geometry from a fixed camera position.

  • Flip Normals

Automatically or manually reverse the normal direction of an object by selecting its face.

  • FBX Import

Import with textures and respect alpha. Sketchup import respects hidden layers and hierarchies.

  • Name Template Updates

Name templates now support picture styles and picture sizes and include always visible template sets.

  • Sub-Material Save

New possibility to save your sub-material from the Multi-Material list as a new material in your library.

  • Save Scene Performance Mode

Load scenes faster. Save the scene in Performance mode and it will open in Performance mode.

What’s new in Luxion KeyShot Pro 10.2?

(Released on 03-06-2021)

Security Update:

  • Fixed disclosed security vulnerabilities in LSA-394129.

New Features:

  • Added selectable Thumbnail style when saving in project materials to Library.
  • Added selectable Thumbnail style on Library materials.
  • Added new selection method “Paint selection” in Split Object Surfaces tool.
  • Added new touch-friendly presentation mode.
  • Added a new mesh simplification tool to reduce the face count of a model.
  • Thumbnails in the Material Library have been updated with new models to better represent the look of the materials.

Enhancements:

  • The improved visual appearance of metallic paints with clear coat roughness.
  • Added support for loading optimized material file format.
  • The “Activate trial” option was removed since the trial can be activated from the “Activate license” option.
  • The ‘Apply’ button, when using Geometry Tools, has been greyed out until the user has made a change to the object.
  • The registration wizard now also has the useful option for the user to select the scope of the trial.
  • Improved the stop rendering dialog to make accidentally deleting rendered frames harder.
  • Added support for Maya 2022.
  • Added import support for CATIA V5-6R2021 (R31), Jt up to version 10.6, and Parasolid up to version 33.1.
  • Model sets and Studios can now be added as a single job to the rendering queue.
  • Replaced the ‘choose folder’ combo box with the tree widget used for adding other library items (colors, materials, environments).
  • Added such that all root folders are expanded by default.
  • Added a ‘paste’ context menu item to the library page, since the shift-RMB to paste was hard to find.
  • Added possibility to Undo/Redo selection on Split object surfaces and Split Separate Objects tools.
  • Added support for Draco compression in glTF/GLB export.
  • Added support for Sketchup 2021.
  • Updated axf format to version 1.8.
  • Improved caustics for smooth Environment lighting.
  • Added separate executable for headless mode.
  • Improved materials on glTF/GLB and USD import.
  • Added functionality to find and link duplicate materials.
  • Fixed incorrect error message for importing an invalid .c4d file.
  • Added support for lux.exportFile() in headless scripting.
  • Improved handling of file thumbnails when Uninstalling.
  • It is no longer possible to create self-intersecting seams that will not work when unwrapping.
  • Added support for importing glTF files, with or without Draco compression.
  • Added importance sampling to AxF flake component such that they show up under environment lighting in product mode.
  • Added more functions for headless scripting.
  • Added support for metallic flakes with varying depths in Axalta Paint materials.
  • Improved library performance when loading any large resources.

Bug Fixes:

  • Fixed sampling weight for direct lighting of multi-lobe materials with lobes that have a low weight.
  • Improved Axalta paint rendering for the better visual similarity between GPU and CPU rendering.
  • Fixed too blurry reflections in GPU mode in some cases.
  • Fixed potential missing first reflective volume caustic in scattering media on the CPU.
  • Fixed issue where pallets become unhooked and put on the second monitor.
  • Fixed a possible crash when loading material files during startup.
  • Fixed an issue that would cause a Visual difference for Dielectric Materials compared to earlier KeyShot versions.
  • Fixed issue with Keyshot crashing when exporting to USD.
  • Fixed import issue with generic material on glTF and USD files.
  • Fixed a possible Crash when toggling Mutlimaterials.
  • Fixed issue where importing files from previous versions could cause the geometry to have an incorrect local center.
  • Fixed an issue where files would be saved with an incorrect aspect ratio.
  • Fixed an issue where Studios would lose the Environment assignment.
  • Fixed issue where export of obj could cause invalid normals.
  • Fixed an issue where duplicating model sets could cause a crash.
  • Fixed backplates from showing aliasing when down-sampled.
  • Fixed issue where the opening scene with texture scale mode set to scene units would show as UV in UI.
  • Fixed issue: Pressing enter while editing the text field would close the dialog.
  • Fixed issue where .fbx files crashed on import if they had incomplete UVs.
  • Improvement in area light stability.
  • Fixed HDRI editor environments are not always painted at full resolution.
  • Fixed crash when previewing texture in a material graph with a coated metal material present.
  • Fixed issue where objects in scene root were not transformed to fit scene units.
  • Improved error handling when importing files with animations.
  • Fixed issue where Move tool could be used from all mouse buttons.
  • Fixed issue where “Send to Network rendering” failed.
  • Fixed issue where bubble materials are not supported in GPU mode.
  • Fixed issue where models wouldn’t keep key bindings.
  • Fixed issue where running lux.exportFile via Scripting would crash KeyShot.
  • Fixed incorrect materials on Fuzz in background rendering.
  • Fixed issue where environment image was sometimes not saved.
  • Fixed issue where environment animations could not be copy-pasted.
  • Fixed crashes that could occur when the opening scenes with studio events.
  • Fixed render passes on the GPU with objects that should be invisible to the camera.
  • Fixed animation window size is restricted to a small size.
  • USD export now supports special characters.
  • Fixed issue where collision detection was not taken into account when using keyframe animations.
  • Fixed issue where importing glb files to KeyShot caused wrong coordinates in the file.
  • Fixed crash when trying to bake multi-layer optics materials with no layers.
  • Collision geometry is now updated on scaling in the project scene tab.
  • Fixed crash in geometry nodes and GPU rendering when geometry would have less than two texture coordinates per vertex.
  • Fixed issue where UV mapped displacement was not resolved correctly.
  • Fixed potential GPU memory leak.
  • Fixed issue where KeyShot becomes unresponsive if Split Object Surfaces tool is used on RealCloth material.
  • Fixed an issue where PVZ import would occasionally fail.
  • The fixed shift of texture center when using Part Center on objects with geometry shaders. May have caused apparently random behavior of displacement.
  • Improved visual appearance for Velvet material in Interior mode.
  • Fixed possible Memory Leak in GPU rendering.
  • The denoiser no longer prevents automatic pauses from being triggered.
  • Fixed inconsistent brightness of caustics depending on model visibility when rendering on GPU.
  • Fixed issue where opacity maps on ground planes were incorrect in GPU mode.
  • Fixed issue where Switching to GPU mode while having a ground material with opacity on it will create strange lines.
  • Fixed issue where global illumination could be out of sync when changing environments.
  • When adding a model to the library the bounding box is now only calculated based on the chosen model sets.
  • Fixed an issue where a duplicated environment will not contain the original pins and folder names.
  • Fixed Collision Detection not working when moving a keyframe animated object.
  • Fixed issue where artifact appears in GPU mode.
  • Fixed frame count sometimes being wrong when extracting frames for video maps.
  • Fixed auto-update of NR Worker when having both CPU+GPU instances but CPU is paused.
  • Added a warning when importing a u3m material with missing textures.
  • Fixed issue where the welcome window could be overlaid by a loading bar.
  • Queue rendering works correctly for external CAD pro licenses.
  • Fixed support for special characters inside exported glb and gltf files.
  • Fixed issue where having multiple versions of Alias installed prevented .wire import.
  • Fixed SMTP authentication with certain mail servers.
  • Fixed saving “Import cameras” in import settings for all file types.
  • Fixed issue where fade animation would be ignored if a keyframe animation was added.
  • Fixed issue causing Environment Settings contrast not always being applied.
  • Improved loading speed for Realcloth material.
  • Fixed incorrect import of opacity textures on fbx files.
  • Updated description of the benchmark tool.
  • Fixed an issue that would cause the Camera target to not update correctly on Camera switch events.
  • Link duplicates setting is remembered correctly after the restart.
  • Fixed issue where removed texture references were not saved when reloading a scene.
  • Fixed issue where custom sun position settings can still be used when the sun & sky day arc animation is added.
  • Fixed issue where the header “Log in with your Luxion ID” in dark mode was not respecting the theme.
  • Fixed metallic flakes visibility in GPU mode.
  • Fixed issue where importing a model with a defined scale into a scene with an undefined scale resulting in wrong scaling of labels.
  • Fixed issue where importing files with z-up axis could result in flipped cameras.
  • Fixed re-connection problems in NR Monitor.
  • Fixed issue where transparency did not show correctly for some file formats in the texture library.
  • Fixed issue where UI would get stuck when drag and drop of models caused GPU to run out of memory.
  • Fixed ‘Save active model set’ sometimes saving the corrupt files.
  • Fixed issue where if a plane has UV mapping, the highlight was rotating with the object.
  • Fixed issue where the user was not able to drag and drop a backplate on the backplate file path in environment settings.
  • Fixed issue where users could drag and drop a vdb file to the HDRI editor.
  • Fixed loading old KeyShot 1.9 files with multiple materials per object.
  • The fixed potential discrepancy between CPU/GPU with toon materials.
  • Fixed Cloud download via the browser on macOS.
  • Fixed issue where KeyShot would crash when using move tool in keyframe animation.
  • The fixed discrepancy indirect lighting calculations between CPU/GPU.
  • Fixed potential hang when offline rendering faded objects on GPU.
  • Fixed loading 16-bit ppm files.
  • Fixed sporadic crash when toggling between CPU/GPU.
  • Updated Creo View import API to version 17.1.
  • The fixed potential discrepancy between CPU/GPU with contour texture materials.
  • Fixed double environment light contribution when using ground illumination with faded objects in GPU mode.
  • Fixed to make GPU caustics consistently bright for different ground plane sizes.
Screenshots:

Luxion KeyShot Pro Full Serial Key & Patch {Tested} Free Download

Luxion KeyShot Pro Full Keygen & Activator {Latest} Free Download

How to install & activate?
  • Disconnect from the internet (Recommended).
  • Extract and install Luxion KeyShot Pro 10.2.113 by using setup.
  • After the installation, don’t run the program or exit if running.
  • Run the Keygen, generate a license file, and save it on the desktop.
  • After that, copy the crack file to the installation directory and replace it.
  • Run the program, go to Help, and register the program via the License file.
  • It’s done, Enjoy Luxion KeyShot Pro 10.2.113 Full Version.

Luxion KeyShot Pro 10.2.113 Keygen & Crack {2021} Full Version Free Download from the given below link!

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