Toon Boom Harmony Premium 20.0.3 Build 16743 Crack Free Download

Toon Boom Harmony Premium 20.0.3 Build 16743 License Key {2021} Free Download

Toon Boom Harmony Premium Crack {Updated} Free Download

Toon Boom Harmony Premium 20.0.3 Build 16743 Crack is the industry-leading 2D animation software that brings the latest digital image sensitivity to its brushes – every mark, every style, every texture you want to create and leave to your own. the audience will be felt. Innovative rulers, guides, color controls, and features, and deformers enrich your animation, bringing reality and fantasy within millimeters of each other.

Toon Boom Harmony Premium 20.0.3 Build 16743 License Key is a complete professional edition for studios, small creative businesses, freelancers, and schools working on the most demanding projects. Adds the ability to create sophisticated cutting tools, very natural and realistic character movements as well as unlimited special effects for any animation style.

Artists express themselves through their work, creating distinctive marks on the surface – each as unique as the creator. The right tools can capture the true essence of an image and offer insight into the creative mind of the person behind it. Create art and emotion in any style with powerful end-to-end animation software. Whether you prefer paperless or cutout animation, Toon Boom Harmony Premium 20.0.3 Build 16743 Patch is helping to set the award-winning animation trend that is hitting the market fast. The latest lighting, shadows, special effects and more bring your features and series to life. Advanced rigging and main controller features to support creative expression while saving time and money! The best animation studios and storytellers around the world trust our software to produce their stories while maintaining their creative integrity.

Toon Boom Harmony Premium 20.0.3 Build 16743 Key Features:

  • Unlimited creative freedom at your disposal.
  • The flexibility, functionality, and sensitivity of the tool allow you to create with the highest quality.
  • Versatile tools for efficient animation – from drawing to final production.
  • The most advanced brush motor.
  • Color palette and paints set.
  • Unlimited traditional paperless animation.
  • Innovative animation and rigging.
  • 2D / 3D integration for endless possibilities.
  • A deformer for more texture and deep realism.
  • Special effects and compositions.
  • Pipeline integration for seamless end-to-end animation – all in one tool.
  • Smoothest texture warp with the Weighted-Deform Knot.
  • Make depth, volume, and animations more realistic with the new lighting and shadows.
  • Advanced color management environments and effects give artists and studios full control over the color accuracy of their projects, from initial artwork to final export.
  • Drawing and creativity go hand in hand, and cliché guide alignment makes it faster and easier.
  • Image enhancements to animation artists make creating animations faster and easier.
  • Target use for 2D games, advanced cropping, paperless, traditional scanning, and painting for TV series and movies, effects composition.
  • Vector and bitmap drawing tools.
  • HD, 2K, 4K, and 8K + camera resolutions.
  • Powerful tools for paperless animation.
  • And much more!

What’s new in Toon Boom Harmony Premium 20.0.3 Build 16743?

(Released on 09-02-2021)

Nodes and Compositing:

Color Fade Hue Interpolation

  • A Hue Interpolation option has been added to the Color fade node. This new option allows selecting the type of interpolation used for the hue value and is available when the Color Interpolation is set to HSL or HSV. The following options are available:
    • Linear: Interpolates the hue value linearly between 0 and 360. Provided for legacy reasons.
    • Circular Shortest: Linear hue value interpolation from the source color to the destination color using the shortest distance, passing through 360 to 0, and vice versa if shortest.
    • Circular Clockwise: Clockwise value interpolation, wrapping around 360 to 0 if necessary.
    • Circular Counterclockwise: Counterclockwise value interpolation, wrapping around 0 to 360 if necessary.

Pre-render Cache node status in the Timeline

  • The Pre-render Cache node now shows green frames in the Timeline once a frame is rendered and available in the cache.

Render/Clear Current Frame

  • There is a new option in the Pre-render Cache node to render or clear the image in the cache for the current frame.

Master Controllers:

Automatically Filter Attributes

  • A new option that controls whether attributes that do not change over time should be added when creating a master controller is now available in the Stack, Grid, and Slider wizards. This new option, named Automatically Filter Attributes, will omit attributes that have the same value for the duration of the source frame range and will not add them to the Master Controller.


Export Offline Options in Control Center

  • Final frames, Other Directories, and Libraries options can now be unchecked when using the Export to Offline option in Control Center, reducing the size of scenes when exporting in an offline format.

Hiding Library options when exporting offline in WebCC             

  • Options to export libraries can now be hidden from the WebCC interface. This can prevent the accidental export of libraries from the Environment or Job levels and unnecessary increases of the file size of exported offline scenes.
  • These options can be hidden by adding the “-hideLibExport” option to the WebCC service launcher.


The following issues have been fixed in this release of Harmony:


  • Harmony crashes on Big Sur when there is a texture in the color palette.
  • Morphing hints don’t display properly anymore.
  • Service Launcher’s default path is wrong on macOS Catalina.
  • Temporary files created in the ToonBoomSessionTempDir, when importing PSD files or using a script, are not deleted if a Wacom driver is installed on Windows.
  • Pressing the spacebar does not reset the Transform tool manipulator.
  • The transform tool manipulator does not follow properly when rotating the camera view.
  • Selecting multiple drawings with the Transform tool changes the active pivot.
  • The Reset Current Keyframe command in the Deformation toolbar doesn’t reset the rotation on Free Form Deformer points.
  • The Kinematic output does not work properly when a Static Transformation node is used with a deformation chain set to Default Transformation.
  • Selecting a 3D model with the Transform tool does not work when another layer is locked.
  • The second controller of a Two Points Constraint node cannot be selected when there is a Transformation Gate node under it.
  • The scene with corrupted bezier curves causes Harmony to crash when opening.
  • The Camera view becomes unresponsive if a peg with a scale of 0 is above a weighted deformer.
  • The Pose Copier does not remember the Fill to Next Key Exposure state.

Drawing Tools

  • Delay drawing with the Brush tool when using a mouse or a drawing tablet that has a high polling rate on macOS.
  • Straight-line changes to a curve when lines are connected using Line Building Mode.
  • There’s a delay when drawing using a textured pencil in a scene in Database mode.
  • Tools preset don’t work with bitmap layers.
  • Random crashes when drawing straight lines with the Pencil tool by pressing SHIFT.


  • Dragging keyframes on a Color Curve, Color Levels, or Subnode Animation layer extends the select to layers below.
  • Audio scrubbing offsets and plays audio from the wrong frames.

Node View

  • Entering or exiting a group using cable navigation does not work anymore.

Master Controllers

  • MC Function Wizard: Invert Slider option does not work.
  • Keyframes that have identical values are not added to the tbState when creating a master controller.
  • Poor performance when scrubbing the Timeline while Deformers on Deformer is displayed in the Camera view.
  • Reset Current Keyframes does not always properly reset the position of a Deformer-on-Deformer curve.
  • The curve to manipulate a Deformer on Deformer does not always follow properly.
  • Only the min and max values work properly when creating a SliderWidget from a Transformation Gate using the Function Wizard.

Export and Rendering

  • Rendering frames in batch reports sound engine errors when launched from a service, causing deadline to report errors even when the render is good.
  • Exporting OpenGL frames using the openH264 codec does not work.
  • The selected format in the Export Movie dialog switches to QuickTime when clicking the browse button.
  • The Use Source/Matter Color option does not work with effect nodes that have the blur type set to Directional.


  • Harmony fails to import video files that don’t have audio or if their resolution does not match the scene resolution in Windows.
  • No error messages when importing an unsupported video file on Windows.
  • Importing an interlaced 16-bit per channel PNG does not work.
  • Crash when importing Alembic files with out-of-bound color values.
  • Some WMV files import with missing frames on Windows.


  • Drawings can be lost when using the Update Database Scene command if elements were renamed or duplicated offline.
  • The dbserver will attempt to close the table twice when upgrading a table to a new format.
  • The Force Unlock Scene command in Control Center doesn’t release all the locks.
  • Jobs remain in the In Production list after moving them to complete.
  • Auto flatten does not work with the Brush tool if the Pencil tool has Line Building Mode enabled.
  • Thumbnails are not rendered in library folders located on a database if Harmony is running on Windows and uses shortcuts.conf file to connect to the server.
  • The scene is locked for editing when a preview render is generated for WebCC.
  • The Queue application randomly freezes and does not update job statuses properly.


  • Palette::setTextureFile does not flag palette as modified.
  • The Pose Copier Paste button has to be clicked multiple times to work with some template.
  • Pasting an action template that does not contain groups does not work when using copyPaste.pasteActionTemplateIntoNode.

Toon Boom Harmony Premium License Key {Tested} Free Download

Toon Boom Harmony Premium Patch {Latest} Crack Free Download

How to install & activate?
  • Disconnect from the internet (Recommended).
  • Extract and install Toon Boom Harmony Premium 20.0.3 Build 16743 by using setup.
  • After the installation, don’t run the program or exit if launched.
  • Copy the crack file to the installation directory and replace it.
  • It’s done, Enjoy Toon Boom Harmony Premium 20.0.3 Build 16743 Full Version.

Toon Boom Harmony Premium 20.0.3 Build 16743 Patch & Keygen {Updated} Full Version Free Download from the given below link!

Leave a Reply

Your email address will not be published. Required fields are marked *